The Templar Knight.
|Appears In||Bloons TD5, Bloons TD EXTREME|
|Effect||Pops bloons and deflects them.|
Range: 140 pixels
Attack Speed: 1 sword and shield hit per 1.5 seconds
Popping power: 8
Deflects: up to 13 bloons
Description: With his sword and shield, engages the bloons in combat by popping and deflecting them.
Sharp Sword: $300Edit
An elite sword allows the knight to do even bigger damage in combat.
Popping power: 12
Inflamed Sword: $400Edit
What's better than a sword? A sword that can pop lead!
Can pop Lead Bloons.
Sword now looks like it is on fire.
Double Swords: $1850Edit
Replaces your shield with another sword for double the power.
Popping power: 24
Deflects: 0 bloons
Bezerk Warhammer: $4200Edit
The ultimate fighting expiriance.
Replaces your swords with a double-sided hammer.
Popping power: 45 bloons
Combo Pack: $500Edit
This pack includes range, attack, and other useful things.
Speed: 1sword and shield hit per 1 second.
Range: 180 pixels
Popping power: +5
Deflects: up to 20 bloons
Spikey Sword: $850Edit
Swords and shields now have spikes on them for extra pain.
Attaches 5 spikes on your sword(s) and shield. Spikes pierce 2 bloons each.
Elemental Shield: $1425Edit
Harness the power of nature to push the bloons.
Shield can burn up to 10 bloons before deflecting them away. It can blow up to 20 bloons back to the start.
Divine Protection: $3350Edit
No bloon shall get past you now...
Divine Protection ability: a huge shield enters from the left of the track to the right. It can deflect all non MOAB-class bloons to the start.
Cooldown: 25 seconds